CONTEXT
THE PROBLEM
USER RESEARCH
We conducted research through personal experiences in the film and media space and identified several barriers to audience engagement:
By visualizing their emotions, we were able to surface key gaps that Unscene aims to solve.
Our empathy map revealed that this disconnect does not stem from a lack of interest but from a failure in infrastructure. This insight shifted the direction of our product; Unscene is not focused on delivering more content, it is about creating pathways that support interpretation and appreciation.
COMPETITIVE ANALYSIS
These platforms treat film as a finished product to be analyzed, rather than a creative process. The emphasis on consumption leaves audiences disconnected from creator decisions, challenges, and inspirations that shape the films they love.
IDEATION
We drafted out a user flow chart to visualize how users will navigate through our product.
WIREFRAMES
Multi-modal engagement methods that cater to user preferences
Since film appreciation happens across various contexts, we introduced features that accommodate different styles of engagement (Watch, Listen, Chat, and Read). This flexibility allows users to browse Unscene in both dedicated exploration time and casual discovery moments.
FINAL DESIGN
Optimized for all devices
Experience seamless content switching with mobile-first design that maintains your progress across all four engagement modes.